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PROTOTYPES

Here's some smaller prototypes I've made for the sake of experimenting & self-improvement. This is to show off my progression as a game developer.

2020

Seems Fishy (Nov)

Seems Fishy Banner

A social deception card game where you want to be the last fish standing (or swimming). You can download it to print & play it immediately!

Made together in a group of 3, where I was responsible for making the art of the game.

2020

Space Salvage Wars (Oct)

SSW Loop

An "Asteroids" clone local multiplayer game where you score points by breaking apart asteroids into chunks & haul them back to your base.

Made by 3 people in 1 week where I was one of the people responsible for the scripting.

2019

Förever Breaköut (Jan)

Forever Breakout

A clone of the famous Breakout arcade game with a twist where the "blocks" spawn forever & travels downwards.

I made this to brush up on my scripting knowledge in Lua/Löve2D.

2017

TimePlatformer (May)

timePlatformer

A 2D platformer where you need to reach the goal of the level in the style of "Super Meat Boy" with time manipulation.

2013

SpaceVoider (Nov)

SpaceVoider

"SpaceVoider" is an "Asteroids" clone where instead of shooting lasers, you create a trail behind you in order to destroy the asteroids.

I made this during a 4 month internship in Atlanta & was the first game I've ever made!

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